﻿using OpenSage.Data.Ini;

namespace OpenSage.Terrain;

[AddedIn(SageGame.Bfme)]
public enum WeatherType
{
    [IniEnum("NONE")]
    None,

    [IniEnum("RAINY")]
    Rainy,

    [IniEnum("CLOUDYRAINY")]
    CloudyRainy,

    [IniEnum("SUNNY")]
    Sunny,

    [IniEnum("CLOUDY")]
    Cloudy,

    [IniEnum("NORMAL"), AddedIn(SageGame.Bfme2)]
    Normal,

    [IniEnum("SNOWY"), AddedIn(SageGame.Bfme2)]
    Snowy,
}
